Our proven instructional design uses task-driven scenes to captivate users and push employee engagement to the next level, resulting in happier and more loyal employees.
Learning materials are divided into scenes. Within those scenes there are a series of tasks divided by topic that the user has to complete.
Tasks are clickable icons in the scene that represent a variety of interactive puzzles, games, quizzes, videos, photos and reader objects that a user has to complete in order to progress through the scene. For a full list of games, visit the Tasks + Game Objects section of our Help Centre.
Points + Badges
Research shows that games reward the brain and make us happy, so when users complete a task, they unlock an award. This dopamine-inducing feedback encourages the user to keep going through the learning module.
Profile and Progress
The profile section lists basic user information. User progress is listed here, allowing users to check to see how far they've come and how much further they have to go.
The Trajectory IQ methodology of delivering quick-hit, bite sized learnings allows users to retain more key pieces of information throughout the learning experience but does not allow for long, exhaustive documents to be read in the scenes. Sometimes there is a need for a user to have access to this documentation as reference material. This is where the library comes in. Serving as a repository for all pertinent information related to the project, the library is easily accessible at any time that a user may want to view or download the relevant files.